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Temporal Modi

Temporal Modi

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Term

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Ludic Frame
A Ludic Frame is an interpretive schema according to which a Ludic Agent reads what happens.
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Temporal Modi

Temporal Modi

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Epochs

TM-01 Prehistory Epochs Before civilization – raw nature, simple tools, survival as the only goal, the world larger than the human.
TM-02 Antiquity Epochs The first high cultures – writing, laws, monuments, philosophy, and empires that rise and fall.
TM-03 Middle Ages Epochs Feudal order, faith, craft, knights and peasants – a world of loyalty and duty where the church sets the calendar.
TM-04 Present Epochs Now – the known world, where everything is familiar and complex at once. No exoticism bonus, no simplification.
TM-05 Near Future Epochs Tomorrow, the day after – recognizable but shifted. Today's world, thought a step or two further technologically and socially.
TM-06 Far Future Epochs Thousands or millions of years later – humanity is barely recognizable, the laws of the known no longer apply.
TM-07 Mythic Time Epochs The time outside time – when gods shaped the world, heroes vanquished monsters and the rules of reality did not yet apply.

Time relations

TM-08 Before the Storm Time relations Something big is imminent – the calm before, the preparation, the last chance to act before everything changes.
TM-09 Amid Upheaval Time relations Right now everything is collapsing – or being made new. The old order no longer holds, the new one is not yet in place. Anything is possible.
TM-10 After the Catastrophe Time relations It is over – what was is destroyed. What remains is rubble, memories and the question: what do we build now?
TM-11 Between Times Time relations Neither one nor the other – a threshold state in which the old order no longer holds and the new does not yet exist.

Time modes

TM-12 Time Pressure Time modes Time is scarce – not as a mechanism (that would be a timer) but as a property of the world: in this universe it is never enough.
TM-13 Timelessness Time modes Time stands still – or plays no role. No progress, no decay, no pressure. The world is as it is.
TM-14 Cyclical Time Time modes Everything returns – seasons, generations, rise and fall, eternal recurrence as the basic principle of the world.
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