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Card · TM-05

Near Future

Epochs

Status
Card

Near Future

Frame · Epochs temporal

Tomorrow, the day after – recognizable but shifted. Today’s world, thought a step or two further technologically and socially.

Design question – Your game takes place in the near future. What has changed – and what has stayed frighteningly the same?

Reference example – Watch Dogs: a networked city of tomorrow, in which every device can be hacked. Detroit: Become Human: androids in everyday life, and the question of what they are.

Associations

  • Typical Activities – Hacking, Engineering, Protesting, Surviving, Innovating

Coherence

Mechanisms: Technology Tree (advanced), Network, Hacking, Biotech, Resource Management (new resources). Activities: Hacking, Engineering, Protesting, Surviving, Innovating. Ludic Narrational Structure: branching narration (the future is open), Kishōtenketsu (a technological turning point).

Stack

Belongs to the stack

Temporal Modi
Temporal Modi (14 cards)
Ludic Frame
To the term
TM-04 Present
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TM-06 Far Future
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