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Card · TM-13

Timelessness

Time modes

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Card

Timelessness

Frame · Time modes temporal

Time stands still – or plays no role. No progress, no decay, no pressure. The world is as it is.

Design question – In your game universe no time passes. What does that mean for motivation – if nothing is urgent, why act? And what does it mean for tension?

Reference example – Abzû: an ocean without a clock, without pressure, without decay. Dorfromantik: laying landscapes, without an era and without hurry.

Associations

  • Typical Activities – Observing, Solving, Contemplating, Arranging

Coherence

Mechanisms: Puzzle (without time pressure), Pattern Building, Contemplative Exploration, no timers. Activities: Observing, Solving, Contemplating, Arranging. Ludic Narrational Structure: no narration in the classical sense (no development), or: narration as discovery (the story has already happened, you find it).

Stack

Belongs to the stack

Temporal Modi
Temporal Modi (14 cards)
Ludic Frame
To the term
TM-12 Time Pressure
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TM-14 Cyclical Time
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