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Card · ACT-08

Gathering

Status
Stack Activities
Card

Gathering

Activity flexible

Extracting raw materials, materials or information from the environment – as a basis for other activities.

Design question – Your agents procure the basics – which resources does your game provide?

Reference example – Catan: every roll brings in resources – if your own hexes come up. Animal Crossing: picking up branches, shaking trees, hitting rocks. Pikmin: the Pikmin haul fruit and finds back to the ship.

Motivations

  • Challenge (MOT-01) – Efficient procurement.
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Activities
What do the agents do in your game? (33 cards)
Ludic Activity
To the term
ACT-07 Collecting
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ACT-09 Farming
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