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Card · MOT-01
Challenge
Card
Challenge
Motivation competence
Challenge describes the drive to prove oneself – to measure against something and feel that one is capable. Players seek resistance they can grow on.
Design question – Your players seek proving grounds – how do you challenge them?
Reference example – Dark Souls: every boss defeated confirms your own skill. Pac-Man: the high-score table on which you measure yourself against everyone else.
Stack
Belongs to the stack
- Motivation
- Motivation (8 cards)
- Human Agent Motivation
- To the term
- MOT-02 Curiosity
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