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Card · MOT-02
Curiosity
Card
Curiosity
Motivation curiosity
Curiosity (curiosity / discovery) describes the drive to find new things and understand how things work. Players want to explore, decode and be surprised.
Design question – Your players want to find and understand new things – what is there to discover in your game?
Reference example – Devil May Cry: combining attacks to discover new combos. Outer Wilds: no score, no progress bar – curiosity alone drives you on.
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- Motivation
- Motivation (8 cards)
- Human Agent Motivation
- To the term
- MOT-01 Challenge
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- MOT-03 Togetherness
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