Card · SP-23
Borderland
Extreme spaces
Borderland
Frame · Extreme spaces spatial
Between two worlds – a space that belongs to neither one nor the other and where different rules apply.
Design question – Your play space lies between two areas. What makes the borderland special – the freedom, the lawlessness, or the tension between the worlds?
Reference example – Papers, Please: the border post between two states, where different rules apply than on either side. Schotten Totten: nine boundary stones between two clans, each fought over separately.
Associations
- Typical Activities – Negotiating, Smuggling, Spying, Trading (with both sides)
Coherence
Mechanisms: Diplomacy (between factions), Smuggling, Area Control (contested territory), Dual Allegiance. Activities: Negotiating, Smuggling, Spying, Trading (with both sides). Ludic Organisational Structures: political order (contested), economic order (a smuggler economy).
Belongs to the stack
- Spatial
- Spatial (24 cards)
- Ludic Frame
- To the term
- SP-22 Abyss
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- SP-24 Ice Desert
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