LUNA / Card / SP-22
Card · SP-22
Abyss
Extreme spaces
Card
Abyss
Frame · Extreme spaces spatial
Depth without a bottom – the space defines itself through what is missing: firm ground, safety, return.
Design question – In your play space there is a depth that is final. What stands at the edge of the abyss – and what pulls downward?
Associations
- Typical Activities – Descending, Risking, Retreating (in time), Falling
Coherence
Mechanisms: Risk-Reward (closer to the edge = greater reward, greater risk), Point of No Return, Depth Track. Activities: Descending, Risking, Retreating (in time), Falling. Ludic Organisational Structures: spatial order (vertically inverted), survival order.
Stack
Belongs to the stack
- Spatial
- Spatial (24 cards)
- Ludic Frame
- To the term
- SP-21 Cave
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- SP-23 Borderland
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