Card · SO-18
Kin
Role relationships
Kin
Frame · Role relationships social
Blood ties and their duties – kinship creates loyalty, obligation and claims that one did not choose.
Design question – In your game agents are related. What do they owe each other – protection, inheritance, loyalty? And what happens when kinship and self-interest collide?
Reference example – Uncharted 4: Nathan and his brother Sam – loyalty against one’s own life. Assassin’s Creed Syndicate: the twins Jacob and Evie, bound together and at odds at the same time.
Associations
- Typical Activities – Protecting kin, Inheriting, Feuding, Reconciling
Coherence
Activities: Protecting kin, Inheriting, Feuding, Reconciling. Mechanisms: Inheritance, Loyalty Track, Legacy (generational change), Obligation (duty as a mechanism). Ludic Organisational Structures: social order (kin/clan), economic order (family property). Ludic Social Structure: cooperative (a shared family) or internally competitive (an inheritance dispute); generational change possible.
Belongs to the stack
- Social
- Social (18 cards)
- Ludic Frame
- To the term
- SO-17 Stranger
- previous card