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Card · SO-02

Rivalry

Cooperation and conflict

Status
Stack Social
Card

Rivalry

Frame · Cooperation and conflict social

Competition as a basic attitude – not enmity, but the striving to be better than the other.

Design question – In your game the participants compete. What is compared – performance, possessions, speed, elegance? And is there respect between rivals?

Reference example – Street Fighter: Ryu and Ken – rivals who make each other better. Football: the derby – city rivals who fight on the pitch and respect each other afterwards, or not.

Associations

  • Typical Activities – Competing, Comparing, Outmaneuvering, Racing

Coherence

Activities: Competing, Comparing, Outmaneuvering, Racing. Mechanisms: Scoring (comparison), Area Control (territorial competition), Drafting (limited selection), Racing. Ludic Organisational Structures: economic order (scarcity creates competition), conflict order (formalized). Ludic Social Structure: free-for-all, parallel systems (everyone builds their own), or direct interaction.

Stack

Belongs to the stack

Social
Social (18 cards)
Ludic Frame
To the term
SO-01 Alliance
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SO-03 Conspiracy
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