LUNA (in development)
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Card · SO-01

Alliance

Cooperation and conflict

Status
Stack Social
Card

Alliance

Frame · Cooperation and conflict social

Allies for a time – shared interests bring them together, but each side also pursues its own goals. Trust is fragile.

Design question – In your game there are alliances. What holds them together – common enemies, shared resources, or mutual dependence? And what does betrayal cost?

Associations

  • Typical Activities – Negotiating, Cooperating, Betraying, Sharing

Coherence

Activities: Negotiating, Cooperating, Betraying, Sharing. Mechanisms: Alliance Track, Negotiation, Shared Objectives, Betrayal (as an option). Ludic Organisational Structures: political order (coalition), social order (trust). Ludic Social Structure: team-based, temporary; shifting teams possible.

Stack

Belongs to the stack

Social
Social (18 cards)
Ludic Frame
To the term
SO-02 Rivalry
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