LUNA / Card / SO-01
Card · SO-01
Alliance
Cooperation and conflict
Card
Alliance
Frame · Cooperation and conflict social
Allies for a time – shared interests bring them together, but each side also pursues its own goals. Trust is fragile.
Design question – In your game there are alliances. What holds them together – common enemies, shared resources, or mutual dependence? And what does betrayal cost?
Associations
- Typical Activities – Negotiating, Cooperating, Betraying, Sharing
Coherence
Activities: Negotiating, Cooperating, Betraying, Sharing. Mechanisms: Alliance Track, Negotiation, Shared Objectives, Betrayal (as an option). Ludic Organisational Structures: political order (coalition), social order (trust). Ludic Social Structure: team-based, temporary; shifting teams possible.
Stack
Belongs to the stack
- Social
- Social (18 cards)
- Ludic Frame
- To the term
- SO-02 Rivalry
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