LUNA (in development)
LUNA / Card / SI-06

Card · SI-06

Intrusion

Threat and upheaval

Status
Stack Situational
Card

Intrusion

Frame · Threat and upheaval situational

Something foreign intrudes into an area – from outside, uninvited, overpowering or creeping.

Design question – In your game something foreign intrudes into a known world. What comes – and what does the world lose through the intrusion?

Reference example – Plants vs. Zombies: the zombies come across the lawn, row by row. Spirit Island: invaders push into the land of the spirits and change everything.

Associations

  • Typical Activities – Defending, Adapting, Retreating, Negotiating

Coherence

Activities: Defending, Adapting, Retreating, Negotiating. Mechanisms: Area Control, Tower Defense, Escalation, Hidden Information (where does the intruder come from?). Ludic Organisational Structures: spatial order (borders), conflict order, political order (shift of power). Ludic Narrational Structure: survival narration, defence narration.

Stack

Belongs to the stack

Situational
Situational (26 cards)
Ludic Frame
To the term
SI-05 Uprising
previous card
SI-07 Breakdown
next card