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Card · SI-05

Uprising

Threat and upheaval

Status
Stack Situational
Card

Uprising

Frame · Threat and upheaval situational

The oppressed rise up – against authority, against injustice, against the existing order. Revolution, protest, liberation.

Design question – In your game someone rebels against the order. What led to the rupture – and what happens if the uprising fails?

Reference example – Root: the Woodland Alliance gathers sympathy until the revolt breaks out. Half-Life 2: resistance in an occupied city.

Associations

  • Typical Activities – Organizing, Rallying, Risking, Subverting

Coherence

Activities: Organizing, Rallying, Risking, Subverting. Mechanisms: Area Control (contesting territories), Asymmetry (few rebels vs. a strong state), Hidden Movement, Escalation. Ludic Organisational Structures: political order (challenged), social order (hierarchy breaks). Ludic Narrational Structure: rise narration, liberation narration.

Stack

Belongs to the stack

Situational
Situational (26 cards)
Ludic Frame
To the term
SI-04 Standoff
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SI-06 Intrusion
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