LUNA / Card / PS-01
Card · PS-01
Turn Based
Card
Turn Based
Ludic Temporal Structure articulation · turn_based
Agents act in a sequential order. One agent or group is on the move, the others wait or observe. The turn belongs to one agent – the allocation of action time to individuals that the corpus sets.
Design question – Do players act one after another – and is the change of turn a palpable moment?
Reference example – Ludo: whoever’s turn it is rolls and moves; the others wait. Hearthstone: each turn has a time limit, then it is the opponent’s turn. Worms: one worm after another fires – the others watch.
Compatible with
- Wave (DU-02) – A rhythm of action and waiting.
- Pulse (DU-07) – With fast turns (blitz chess).
- Plateau (DU-03) – With evenly long turns.
- Parallel Narrative (NA-11) – Turn change as a change of perspective.
Stack
Belongs to the stack
- Temporal Structure
- How is the course of play structured in time? (16 cards)
- Ludic Temporal Structure
- To the term
- PS-02 Round Based
- next card