Card · GE-20
Sports
Genre
Sports
Frame · Genre genre
Competition by rules – the reproduction or abstraction of physical contests as a game within a game.
Design question – Your game reproduces a sport or invents a new one. What makes the contest fair – and where lies the tension between skill and luck?
Reference example – Football: the sport itself, with rules, teams and competitions. EA Sports FC: the same sport as a video game, played with a controller. Wii Sports: tennis, bowling and boxing with movements of one’s own body.
Associations
- Typical Activities – Competing, Training, Strategizing, Performing
Coherence
Core expectations: rule-based competition, physicality (real or simulated), fairness, season structure, team spirit or individual contest. Mechanisms: real-time or turn-based (sports strategy), Scoring, Dice/Randomiser (luck element), Team Management. Activities: Competing, Training, Strategizing, Performing. Ludic Temporal Structure: match-based (fixed duration), season/league structure, halves. Ludic Social Structure: team vs. team, 1v1, league (many teams).
Belongs to the stack
- Genre
- What kind of game will it be? (25 cards)
- Ludic Frame
- To the term
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- GE-21 Tower Defense
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