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Card · ACT-32

Predicting

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Predicting

Activity flexible

Committing to a future outcome under uncertainty – making a prediction, betting on a result and bearing the consequences.

Design question – Your agents commit to a coming outcome – what is wagered on, and how much information is available for it?

Reference example – Wizard: announcing at the start of every round how many tricks you will take. Tetris: placing the next piece in your head already. Football: at a penalty the goalkeeper commits to a corner before the shot comes.

Motivations

  • Challenge (MOT-01) – Being right under uncertainty.
  • Rivalry (MOT-06) – Predicting better than others.
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What do the agents do in your game? (33 cards)
Ludic Activity
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ACT-31 Communicating
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