LUNA / Card / VR-19
Card · VR-19
Puzzle Inspection
Card
Puzzle Inspection
Ludic View Structure control: controlled · framing: detail · monitor · handheld · vr
The camera orbits a single object or a compact scene – the agent can rotate, tilt, zoom and view it from all sides. The space beyond is irrelevant. The whole game world is the object of inspection. Typical of physical puzzle games.
Design question – When is the value label “puzzle inspection” the right choice – and what experience does it create?
Reference example – Game examples: The Room (series) · Maquette · Superliminal · Monument Valley.
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- View Structure
- Was nimmt wer von wo aus wahr? (48 cards)
- Ludic View Structure
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- VR-18 Surveillance Camera
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- VR-20 Dimension Shift / Meta View
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