LUNA / Card / VR-13
Card · VR-13
Pure Top-Down
Card
Pure Top-Down
Ludic View Structure anchoring: overseeing · control: fixed · elevation: steep · monitor · handheld
The camera looks straight down at the world. The space becomes a plan, entities become symbols. No depth, no occlusion, no perspective distortion. Maximal abstract clarity – the world as a diagram. Typical of arcade, top-down stealth, tactical puzzles.
Design question – When is the value label “pure top-down” the right choice – and what experience does it create?
Reference example – Game examples: Hotline Miami · Vampire Survivors · Into the Breach · Among Us.
Stack
Belongs to the stack
- View Structure
- Was nimmt wer von wo aus wahr? (48 cards)
- Ludic View Structure
- To the term
- VR-12 Free Strategy Camera
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- VR-14 Point-and-Click / Scene Camera
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