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Card · VR-12

Free Strategy Camera

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Free Strategy Camera

Ludic View Structure anchoring: overseeing · control: controlled · elevation: raised, steep · monitor

The camera floats freely above the world – zoom (distance), rotate (azimuth), tilt (elevation), pan across the map. No entity binding: the camera follows the agent’s focus of attention. The most powerful overhead configuration, but also the most demanding.

Design question – When is the value label “free strategy camera” the right choice – and what experience does it create?

Reference example – Game examples: Total War: Warhammer III · Cities: Skylines II · Anno 1800.

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Was nimmt wer von wo aus wahr? (48 cards)
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VR-11 Classic Isometric
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