LUNA / Card / VC-24
Card · VC-24
3D
Card
3D
Ludic Spatial Structure dimensionality: three_d
The space has depth: movement happens along three axes, things stand behind others, rooms have floors and ceilings.
Design question – What should depth give your game - and how do you help the players find their way in it?
Reference example – Portal: the puzzles only exist with depth. Super Mario Galaxy: planets one walks around. Three-dimensional chess: five boards one above the other - 3D without a screen too.
Compatible with
Stack
Belongs to the stack
- Spatial Structures
- How does your game order space? (27 cards)
- Ludic Spatial Structure
- To the term
- VC-23 2.5D
- previous card