LUNA / Card / VC-02
Card · VC-02
Proximal
Card
Proximal
Ludic View Structure anchoring: accompanying
The camera follows the focus entity at close distance. The entity is visible – typically as back, shoulder or slightly side-on. The agent accompanies the figure as the “closest witness”; the binding to the entity stays tight.
Design question – When is “proximal (close-following)” the right choice for the anchoring dimension?
Reference example – Game examples: The Last of Us Part II · God of War (2018) · Resident Evil 4 (2023).
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