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Card · SI-22

Coronation

Ritual and ceremony

Status
Stack Situational
Card

Coronation

Frame · Ritual and ceremony situational

A transfer of power – someone is raised up, installed, legitimized. From now on new rules apply.

Design question – In your game someone is placed in power. How is it decided who is crowned – merit, succession, election, or chance? And what does the new power change?

Reference example – Crusader Kings: the succession puts a new ruler on the throne, and alliances and enmities change with her. Citadels: whoever chooses the king starts the next round.

Associations

  • Typical Activities – Crowning, Governing, Challenging, Legitimizing

Coherence

Activities: Crowning, Governing, Challenging, Legitimizing. Mechanisms: Voting, Variable Player Powers (new power = new abilities), King-of-the-Hill, Scoring (power points). Ludic Organisational Structures: political order (rule), social order (hierarchy). Ludic Narrational Structure: rise narration, cyclical narration (a change of power as a recurring pattern).

Stack

Belongs to the stack

Situational
Situational (26 cards)
Ludic Frame
To the term
SI-21 Sacrifice
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SI-23 Exile
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