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Card · SI-20

Trial

Ritual and ceremony

Status
Stack Situational
Card

Trial

Frame · Ritual and ceremony situational

Judging and being judged – a formal trial that decides over guilt, worthiness or truth.

Design question – In your game someone is tested or judged. By what rules is the verdict reached – evidence, a vote, or a divine sign?

Reference example – Ace Attorney: cross-examining witnesses, exposing contradictions, awaiting the verdict. Danganronpa: a trial in the classroom in which everyone is a suspect.

Associations

  • Typical Activities – Accusing, Defending, Judging, Persuading, Presenting Evidence

Coherence

Activities: Accusing, Defending, Judging, Persuading, Presenting Evidence. Mechanisms: Voting, Deduction, Argumentation, Hidden Information (evidence). Ludic Organisational Structures: political order (jurisdiction), social order (justice). Ludic Narrational Structure: puzzle narration (clarification), Kishōtenketsu (a surprising turn in the plea).

Stack

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Situational
Situational (26 cards)
Ludic Frame
To the term
SI-19 Celebration
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