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Card · SI-18

Revelation

Discovery and revelation

Status
Stack Situational
Card

Revelation

Frame · Discovery and revelation situational

The truth becomes visible – not through searching, but through revelation. What was hidden comes to light and changes everything.

Design question – In your game something is revealed. Who decides when the truth comes to light – the game, a player, or chance?

Reference example – Star Wars: Knights of the Old Republic: the truth about your own character casts everything so far in a new light. Werewolf: at the end all roles are revealed, and every vote reads differently.

Associations

  • Typical Activities – Revealing, Reacting, Judging, Transforming

Coherence

Activities: Revealing, Reacting, Judging, Transforming. Mechanisms: Hidden Information → Reveal, Betrayal Reveal, Narrative Twist, Scoring Reveal (final scoring). Ludic Organisational Structures: social order (trust is shaken), political order (a change of power). Ludic Narrational Structure: Kishōtenketsu (a turning point), puzzle narration (resolution).

Stack

Belongs to the stack

Situational
Situational (26 cards)
Ludic Frame
To the term
SI-17 Discovery
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