LUNA (in development)
LUNA / Card / GE-10

Card · GE-10

Platformer

Genre

Status
Stack Genre
Card

Platformer

Frame · Genre genre

Jumping, running, timing – space itself is the challenge, and every jump counts.

Design question – Your game is about moving through space. What makes every jump exciting – the risk, the timing, or the discovery?

Associations

  • Typical Activities – Jumping, Running, Dodging, Collecting

Coherence

Core expectations: precise movement, platforms, timing, level design, repeatability, momentum. Mechanisms: Physics (jump, gravity), Checkpoint, Collectible, Escalation (rising difficulty). Activities: Jumping, Running, Dodging, Collecting. Ludic Temporal Structure: level-based, linear or branching, repeatable (trial-and-error). Ludic Social Structure: solo (classic), co-op (simultaneous or taking turns), competitive (speed run).

Stack

Belongs to the stack

Genre
What kind of game will it be? (25 cards)
Ludic Frame
To the term
GE-09 Action-Adventure
previous card
GE-11 Shooter
next card