LUNA (in development)
LUNA / Card / GE-09

Card · GE-09

Action-Adventure

Genre

Status
Stack Genre
Card

Action-Adventure

Frame · Genre genre

The best of both worlds – exploration and narration meet dexterity and combat.

Design question – Your game mixes exploration with action. How do you balance the calm moments of discovery with the intense combat sequences?

Associations

  • Typical Activities – Exploring, Fighting, Climbing, Solving

Coherence

Core expectations: exploration + combat, open or semi-open worlds, progress through new abilities, narrative embedding. Mechanisms: Exploration, Combat, Ability Unlock (new areas accessible), Puzzle, Boss Battles. Activities: Exploring, Fighting, Climbing, Solving. Ludic Temporal Structure: open world with progression gates; alternation between exploration and combat. Ludic Social Structure: mostly solo; co-op in open-world variants.

Stack

Belongs to the stack

Genre
What kind of game will it be? (25 cards)
Ludic Frame
To the term
GE-08 Action
previous card
GE-10 Platformer
next card