LUNA / Card / GE-08
Card · GE-08
Action
Genre
Card
Action
Frame · Genre genre
Reflexes, dexterity, intensity – the body reacts faster than the head, and it feels great.
Design question – Your game rewards fast reaction and dexterity. How high is the entry barrier – and how do you reward mastery?
Associations
- Typical Activities – Fighting, Dodging, Chaining, Performing
Coherence
Core expectations: fast reaction, hand-eye coordination, combo systems, reward for skill, adrenaline. Mechanisms: Combat (real-time), Combo System, Dodge/Parry, Escalation, Scoring (style rating). Activities: Fighting, Dodging, Chaining, Performing. Ludic Temporal Structure: real-time, fast cycles, level-based or endless. Ludic Social Structure: solo (campaign), co-op (side by side), PvP (duel).
Stack
Belongs to the stack
- Genre
- What kind of game will it be? (25 cards)
- Ludic Frame
- To the term
- GE-07 Strategy
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- GE-09 Action-Adventure
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