LUNA (in development)
LUNA / Card / GE-08

Card · GE-08

Action

Genre

Status
Stack Genre
Card

Action

Frame · Genre genre

Reflexes, dexterity, intensity – the body reacts faster than the head, and it feels great.

Design question – Your game rewards fast reaction and dexterity. How high is the entry barrier – and how do you reward mastery?

Associations

  • Typical Activities – Fighting, Dodging, Chaining, Performing

Coherence

Core expectations: fast reaction, hand-eye coordination, combo systems, reward for skill, adrenaline. Mechanisms: Combat (real-time), Combo System, Dodge/Parry, Escalation, Scoring (style rating). Activities: Fighting, Dodging, Chaining, Performing. Ludic Temporal Structure: real-time, fast cycles, level-based or endless. Ludic Social Structure: solo (campaign), co-op (side by side), PvP (duel).

Stack

Belongs to the stack

Genre
What kind of game will it be? (25 cards)
Ludic Frame
To the term
GE-07 Strategy
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GE-09 Action-Adventure
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