Card · AT-13
Mystery
Mystery & ambiguity
Mystery
Frame · Mystery & ambiguity atmospheric · visual / auditory / haptic
Something is hidden and wants to be found – clues, symbols, keys to the unknown.
Design question – There is a secret in your game. What is hidden – and how much should players suspect before they find it?
Atmosphere
Mystery
Sensory field
Sight: half-darkness, symbols, keyholes, face-down cards, scrolls. Sound: soft ticking, whispering, a single gong, secret frequencies. Touch: tingling curiosity, concentration, the feeling of being on the verge of a discovery.
Coherence
Mystery implies hidden information as the core mechanism, piecemeal revelation, reward for attention. Mechanisms: Hidden Information, Deduction, Exploration, Narrative Choice. Activities: Investigating, Deducing, Searching. Ductus: build-up of tension → revelation (Kishōtenketsu: a surprising turn).
Belongs to the stack
- Atmospheric
- Wie fühlt es sich an? – Emotionale Rahmung (22 cards)
- Ludic Frame
- To the term
- AT-12 Whimsy
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- AT-14 Uncanny
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