Card · AT-12
Whimsy
Joy & vitality
Whimsy
Frame · Joy & vitality atmospheric · visual / auditory / haptic
Whimsical, playful, dream-logical – a world where teapots fly and mushrooms talk.
Design question – In your game different rules apply than in reality – charmingly different. What is possible here that otherwise isn’t?
Atmosphere
Whimsy
Sensory field
Sight: the disproportionate, the fairy-tale-like, pastel colours, animal figures, floating objects. Sound: little bells, melodies as from music boxes, talking things. Touch: childlike wonder, gentle absurdity, as if the laws of physics had loosened.
Coherence
Whimsy allows rule-breaking as a game element – cards that change the rules, Entities that transform, unexpected effects. Mechanisms: Variable Player Powers (everyone can do something unique), Transformation, Event (surprising twists). Activities: Transforming, Discovering, Playing. Ductus: erratic, surprising, fairy-tale-like.
Belongs to the stack
- Atmospheric
- Wie fühlt es sich an? – Emotionale Rahmung (22 cards)
- Ludic Frame
- To the term
- AT-11 Euphoria
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- AT-13 Mystery
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