LUNA / Card / AP-14
Card · AP-14
Counterpart by Regulation
Card
Counterpart by Regulation
Ludic Social Structure modifier
The resistance comes from the rules themselves – distribution, chance, escalation, time pressure. No counterpart acts; Ludic Regulation is set up so that victory is not assured.
Design question – When the rules are the resistance – how do you make a defeat feel like the result of one’s own decisions rather than bad luck?
Reference example – In solitaire the cards are dealt, nobody plays against you – and still not every game comes out. In Tetris the pieces fall ever faster.
Stack
Belongs to the stack
- Social Structure
- Who plays with whom – and against each other? (14 cards)
- Ludic Social Structure
- To the term
- AP-11 Semi-Cooperative
- previous card
- AP-15 Counterpart by Spatial Structure
- next card