LUNA (in development)
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Card · AP-15

Counterpart by Spatial Structure

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Card

Counterpart by Spatial Structure

Ludic Social Structure modifier

The resistance comes from the space – terrain, track, route, obstacle. The Ludic Spatial Structure has to be mastered; nobody plays against the agents, and the space does not act.

Design question – When the space is the resistance – what makes it readable enough to plan and hard enough to master?

Reference example – In golf everyone plays against the same course – bunkers, water, wind – and is compared by strokes. In bouldering the holds are set; the way has to be found.

Stack

Belongs to the stack

Social Structure
Who plays with whom – and against each other? (14 cards)
Ludic Social Structure
To the term
AP-14 Counterpart by Regulation
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AP-16 Counterpart by Robot
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