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Card · ACT-12

Defending

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Defending

Activity flexible

Protecting one’s own positions, resources or allies from impact.

Design question – Your agents defend what matters to them – what needs to be defended in your game?

Reference example – Kingdom Rush: placing towers along the path so that no wave gets through. Stratego: surrounding the flag with bombs. Rainbow Six Siege: reinforcing walls, laying traps, holding the room.

Motivations

  • Challenge (MOT-01) – Holding up under pressure.
  • Togetherness (MOT-03) – Protecting others (cooperative defence).
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Activities
What do the agents do in your game? (33 cards)
Ludic Activity
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ACT-11 Attacking
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ACT-13 Escaping
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