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Card · ACT-04

Managing

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Managing

Activity flexible

Organizing, prioritizing and steering resources, units or systems over the long term.

Design question – Your agents juggle limited means – what needs to be managed in your game?

Reference example – Two Point Hospital: keep an eye on staff, rooms, budget and queues all at once. Agricola: family, fields and animals have to fit together by harvest time. The Sims: balancing job, household and needs.

Motivations

  • Challenge (MOT-01) – Optimization and system control.
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What do the agents do in your game? (33 cards)
Ludic Activity
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