LUNA (in development)
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Card · ACT-02

Building

Status
Stack Activities
Card

Building

Activity flexible

Positioning structures, facilities or installations in the play space and letting them grow – visible, lasting, space-changing.

Design question – Your agents leave traces in the game world – what can they build, and where?

Reference example – Carcassonne: tile by tile, a landscape of cities, roads and monasteries emerges. Fortnite: putting up walls and ramps in seconds in the middle of a fight. Animal Crossing: shaping your own island piece by piece.

Motivations

  • Creation (MOT-04) – Expression: leaving one’s own traces.
  • Challenge (MOT-01) – Optimization and expansion.
Stack

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Activities
What do the agents do in your game? (33 cards)
Ludic Activity
To the term
ACT-01 Exploring
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ACT-03 Trading
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