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Card · VC-21

Extreme Wide Shot

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Extreme Wide Shot

Ludic View Structure framing: panorama

The frame shows the maximal spatial extent – the entire landscape, world map or system overview. Individual entities are tiny or invisible. The agent sees the game as a whole. Rarely a gameplay perspective, powerful as an opening/closing moment and a strategic planning tool.

Design question – When is “panorama (extreme wide)” the right choice for the framing dimension?

Reference example – Game examples: Flight Simulator · Civilization VI (world map zoomed out) · No Man’s Sky (planet view).

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Was nimmt wer von wo aus wahr? (48 cards)
Ludic View Structure
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VC-20 Wide Shot
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