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Wide Shot

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Wide Shot

Ludic View Structure framing: wide

The frame shows a broad scene – the focus entity is recognizable but small relative to its surroundings. Several entities, spatial structures and environment elements visible at once. The agent surveys a situation, not a figure. Typical of strategy, exploration moments, opening sequences.

Design question – When is “wide (wide shot)” the right choice for the framing dimension?

Reference example – Game examples: Civilization VI · Factorio · Journey (exploration moments).

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View Structure
Was nimmt wer von wo aus wahr? (48 cards)
Ludic View Structure
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VC-19 Medium Shot
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VC-21 Extreme Wide Shot
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