LUNA / Card / VC-17
Card · VC-17
Extreme Close-Up
Card
Extreme Close-Up
Ludic View Structure framing: detail
The frame shows only a fragment – an eye, a hand, a key, a clock face. Maximal focus on a single detail. Rarely a permanent perspective, but powerful as a dynamic tool: pointing to important objects, emotional intensification, a puzzle hint.
Design question – When is “detail (extreme close-up)” the right choice for the framing dimension?
Reference example – Game examples: L.A. Noire (facial details) · The Room (puzzle mechanisms) · Her Story (facial expression).
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