LUNA (in development)
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Card · SIT-03

Classroom

Status
Card

Classroom

Situation institutional · strong

Classroom (educational context) is playing in school lessons, a university seminar or professional training – a space with a curriculum, an authority figure and a fixed time structure.

Design question – Can the teacher run your game without having played it themselves – in a fixed time slot with 15–30 people?

Reference example – Kahoot! in year 5: phones on the desks, music playing, and the teacher moderates while comforting crying Tim. Dodgeball in PE: the gym loud, time limited, the group mixed.

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Ludic Agent Situation
Ludic Agent Situation (11 cards)
Ludic Agent Situation
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SIT-02 On the Go
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SIT-04 Public Space
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