Card · SI-16
Investigation
Discovery and revelation
Investigation
Frame · Discovery and revelation situational
Searching systematically – gathering clues, recognizing connections, getting closer to the truth piece by piece.
Design question – In your game there is an investigation. What is the central question – and how do you ensure the clues can lead to the solution without giving it away?
Reference example – Clue: suspects, weapons, rooms – reconstructing the crime clue by clue. L.A. Noire: searching crime scenes, questioning suspects, spotting lies.
Associations
- Typical Activities – Investigating, Deducing, Interrogating, Analyzing
Coherence
Activities: Investigating, Deducing, Interrogating, Analyzing. Mechanisms: Deduction, Hidden Information, Clue System, Narrative Choice. Ludic Organisational Structures: conflict order (investigator vs. the concealed). Ludic Narrational Structure: puzzle narration, Kishōtenketsu (a surprising turn as revelation).
Belongs to the stack
- Situational
- Situational (26 cards)
- Ludic Frame
- To the term
- SI-15 Exploration
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- SI-17 Discovery
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