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Card · RT-D-04

Controller Vibration / Haptic Feedback

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Card

Controller Vibration / Haptic Feedback

Resonance Tuning digital · latency · density · proportionality

The controller vibrates in the agent’s hands – the game bridges the gap between digital events and the physical body.

Design question – When should your player feel the game in their hands – and when is silence the better answer?

Reference example – The controller vibrates when players collect coins in a racing game.

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Resonance Tuning
Resonance Tuning (22 cards)
RT-D-03 Particle Effects
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RT-D-05 Sound Punctuation
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