LUNA / Card / RT-D-04
Card · RT-D-04
Controller Vibration / Haptic Feedback
Card
Controller Vibration / Haptic Feedback
Resonance Tuning digital · latency · density · proportionality
The controller vibrates in the agent’s hands – the game bridges the gap between digital events and the physical body.
Design question – When should your player feel the game in their hands – and when is silence the better answer?
Reference example – The controller vibrates when players collect coins in a racing game.
Stack
Belongs to the stack
- Resonance Tuning
- Resonance Tuning (22 cards)
- RT-D-03 Particle Effects
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- RT-D-05 Sound Punctuation
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