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Card · RT-D-05

Sound Punctuation

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Card

Sound Punctuation

Resonance Tuning digital · latency · density

A crisp single sound marks the moment of the action – the auditory full stop behind the deed.

Design question – What sound does a successful action have in your game – and how does it differ from the sound of failure?

Reference example – A positive, rewarding sound when the player accomplishes something, and a warning, eerie sound to alert players to a potential danger.

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Resonance Tuning
Resonance Tuning (22 cards)
RT-D-04 Controller Vibration / Haptic Feedback
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RT-D-06 Slow Motion / Bullet Time
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