LUNA (in development)
LUNA / Card / RT-A-04

Card · RT-A-04

Card Shuffle Feel

Status
Card

Card Shuffle Feel

Resonance Tuning analog · latency · density

The tactile and auditory experience of shuffling cards – riffle shuffle, overhand shuffle, dropping into a stack.

Design question – What role does shuffling play in your game – is it routine, ritual or thrill?

Reference example – Drawing for the choice of ends by coin toss – a short chance ritual before the game itself.

Stack

Belongs to the stack

Resonance Tuning
Resonance Tuning (22 cards)
RT-A-03 Stacking and Collecting Sound
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RT-A-05 Component Haptics
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