LUNA / Card / RT-A-04
Card · RT-A-04
Card Shuffle Feel
Card
Card Shuffle Feel
Resonance Tuning analog · latency · density
The tactile and auditory experience of shuffling cards – riffle shuffle, overhand shuffle, dropping into a stack.
Design question – What role does shuffling play in your game – is it routine, ritual or thrill?
Reference example – Drawing for the choice of ends by coin toss – a short chance ritual before the game itself.
Stack
Belongs to the stack
- Resonance Tuning
- Resonance Tuning (22 cards)
- RT-A-03 Stacking and Collecting Sound
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- RT-A-05 Component Haptics
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