LUNA (in development)
LUNA / Card / OB-05

Card · OB-05

Optimize

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Optimize

Objective optimize · core

The objective is not binary reached/not reached but gradual: as much as possible (high score) or as little as possible (time, moves, losses). No fixed endpoint – “better” is always conceivable.

Design question – Which value should players drive as high (or as low) as possible?

Reference example – Yahtzee: filling the score sheet to end up with as many points as possible. Golf: into the hole in as few strokes as possible. Football: not just winning, but pushing up the goal difference.

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What kind of task does your game set? (14 cards)
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OB-04 Solve
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OB-06 Obtain
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