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Analog Form information_architecture · Production · Storage

A personal information area that organizes and makes visible an agent’s individual game state.

Design question – How do you organize the personal game state – and which information does the agent need in view at all times?

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Information Architecture
„Wie wird der Spielzustand sichtbar und Regeln kommuniziert?" (6 cards)
IA-02 Scoring / Status Track
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