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Card · DU-06

Implosion

Status
Stack Ductus
Card

Implosion

Ductus base_pattern · descending

The game begins at peak intensity and then grows calmer, more reflective, slower – high initial intensity, gradual settling. The challenge lies not in the build-up but in processing and ordering; an opposite pattern to Crescendo.

Design question – How does the easing feel – relief or loss?

Reference example – The Last of Us: the prologue on the night of the outbreak is the most intense moment; after that the game becomes calmer and more reflective. Pool: the break shatters the triangle, after that every shot becomes calmer and more deliberate.

Intensity

High initial intensity with a gradual settling toward the end.

Compatible with

Tension with

  • Crescendo (DU-01) – Opposite pattern (decreasing vs. rising).
Stack

Belongs to the stack

Ductus
Wie entfaltet sich das Erlebnis über die Zeit? (12 cards)
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