LUNA / Card / AR-09
Card · AR-09
Survival
Card
Survival
Argumentum survival · mixed
Your own existence – or that of your group – is immediately threatened: cold, hunger, enemies, illness, catastrophe. Death approaches; every decision could be the last.
Design question – What threatens your characters’ survival – and what sacrifices does getting through demand?
Reference example – Minecraft (Survival mode): “The first night is coming – by then you need a shelter.” Dead of Winter: “A colony in the zombie winter – supplies, cold and mistrust.”
Compatible with
- Three-Act Structure (NA-01) – Crisis → adaptation → stabilization or failure.
- Iterative Narrative (NA-12) – Repeated survival attempts with knowledge gain.
- Cyclical Structure (NA-07) – Day-night cycles, seasons.
Tension with
- Rescue (AR-01) – Distinction: getting others through vs. getting oneself through.
Stack
Belongs to the stack
- Argumentum
- Why do the figures in your game world act? (13 cards)
- Ludic Argumentum
- To the term
- AR-08 Growth & Flourishing
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- AR-10 Balance
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