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Card · AR-09

Survival

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Survival

Argumentum survival · mixed

Your own existence – or that of your group – is immediately threatened: cold, hunger, enemies, illness, catastrophe. Death approaches; every decision could be the last.

Design question – What threatens your characters’ survival – and what sacrifices does getting through demand?

Reference example – Minecraft (Survival mode): “The first night is coming – by then you need a shelter.” Dead of Winter: “A colony in the zombie winter – supplies, cold and mistrust.”

Compatible with

Tension with

  • Rescue (AR-01) – Distinction: getting others through vs. getting oneself through.
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Argumentum
Why do the figures in your game world act? (13 cards)
Ludic Argumentum
To the term
AR-08 Growth & Flourishing
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AR-10 Balance
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