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Card · AP-01

Solo

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Card

Solo

Ludic Social Structure base_configuration · solo

A single agent in the game – alone with oneself, with the resistance of rules, space or entities, or with a self-set challenge.

Design question – Your game is for a single person. What makes the experience worthwhile alone? Where does challenge arise when there is no opponent?

Reference example – Celeste: alone against the mountain – every fall is your own. Mahjong solitaire: clearing pairs until the board is empty. Crossword puzzle: square by square, with no opponent.

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Social Structure
Who plays with whom – and against each other? (14 cards)
Ludic Social Structure
To the term
AP-02 Duel
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