LUNA / Card / AC-35
Card · AC-35
To Trade
Card
To Trade
Action economic · agent_initiated
Exchanging resources, goods or information with another agent or the game.
Design question – What can be traded in your game? Does trade create added value for both sides?
Reference example – Bohnanza: nothing works without trading – everyone has to get rid of what doesn’t fit their own fields. Pokémon: Pokémon are traded between two save files, and some only evolve in the process. Swapping stickers in the schoolyard: “Got it, got it, need it!”
Stack
Belongs to the stack
- Actions
- Which concrete moves are there? (48 cards)
- Ludic Action
- To the term
- AC-34 To Harvest
- previous card
- AC-36 To Heal
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