LUNA (in development)
LUNA / Card / AC-35

Card · AC-35

To Trade

Status
Stack Actions
Card

To Trade

Action economic · agent_initiated

Exchanging resources, goods or information with another agent or the game.

Design question – What can be traded in your game? Does trade create added value for both sides?

Reference example – Bohnanza: nothing works without trading – everyone has to get rid of what doesn’t fit their own fields. Pokémon: Pokémon are traded between two save files, and some only evolve in the process. Swapping stickers in the schoolyard: “Got it, got it, need it!”

Stack

Belongs to the stack

Actions
Which concrete moves are there? (48 cards)
Ludic Action
To the term
AC-34 To Harvest
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AC-36 To Heal
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