LUNA / Card / AC-29
Card · AC-29
To Listen
Card
To Listen
Action informational · agent_initiated
Consciously taking in auditory information: sounds, music, speech.
Design question – Is there information in your game that is only audible? How do you reward attentive listening?
Reference example – Marco Polo: with eyes closed, follow the answering calls of “Polo”. Alien: Isolation: hear from the noise in the vent where the alien is right now. Simon: listen to the sequence of tones and play it back.
Compatible with
- To Observe (AC-28) – The auditory counterpart to visual perception.
Stack
Belongs to the stack
- Actions
- Which concrete moves are there? (48 cards)
- Ludic Action
- To the term
- AC-28 To Observe
- previous card
- AC-30 To Scan
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