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Card · AC-06

To Dodge

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Stack Actions
Card

To Dodge

Action spatial · reactive

Evading an impact through quick, reactive movement.

Design question – Can agents in your game escape attacks or dangers through skilful movement?

Reference example – Little Nightmares: Players must stay out of their enemies’ line of sight to avoid being attacked by them.

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Actions
Which concrete moves are there? (48 cards)
Ludic Action
To the term
AC-05 To Sneak
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AC-07 To Teleport
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